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Puerto Rico VS Agricola

85% 85% [ 6 ]
14% 14% [ 1 ]
Total Votes : 7

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16 Re: Puerto Rico VS Agricola on Sun Oct 26, 2008 11:02 am

personally i think its agricola due to its random of action cards and its easier to teach compared to PR.

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17 Re: Puerto Rico VS Agricola on Wed Oct 29, 2008 2:42 am

eggman wrote:personally i think its agricola due to its random of action cards and its easier to teach compared to PR.


haha...
tats why its over rated... cat


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18 Re: Puerto Rico VS Agricola on Thu Nov 13, 2008 11:05 pm

recently i have been playing the solo version many times and i am filled with a delightful feeling of pleasantness.

i do not know whether is it due to the solo experience itself or i am begining to see light of it. I also felt that it would have been compared more to caylus if not for the ratings wars on BBG with puerto rico.

i went on BGG to read abt the arguements and i found one particularly interesting: "What ratings will Puerto Rico recieve if it was only released today".From that perspective, i almost felt a comparison between agricola and puerto rico does prompt most players to choose agricola immediately.

However, such a comparison is almost very wrong as the beauty of a game cannot be compared linearly. This is like asking me if Elvis Presley did not die, will he beat David Beckham to a global hearttrob in today's time.

Moreover, i am also prompted to answer that thread by saying the gaming community have been in one way or another shaped by Puerto Rico's role selection mechanism. Just look at Cuba. Even agricola's 'revolutionary' design might have been a indirect cause of some other game in your gaming shelf. We dun really know which game/games did it. Could it been the Puerto Rico it manage to dethrone recently? Most likely.

Lastly, i believe i voted for Puerto rico because of the many amazing sessions i had with many good players here.

Thanks for those games, for i almost dropped a tear. lol!


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19 Re: Puerto Rico VS Agricola on Thu Nov 13, 2008 11:27 pm

yea i've had good games if u guys man. so close to beating u that time coz of one fatal mistake.

Who voted agricola!!! roar! haha

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20 Re: Puerto Rico VS Agricola on Sat Nov 15, 2008 3:28 pm

Sweetslut wrote:Thanks for those games, for i almost dropped a tear. lol!


So emo ah? Haha.

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21 Re: Puerto Rico VS Agricola on Mon Nov 17, 2008 2:12 am

if i played both for like twice only...

its stil PR for me... cat


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22 Re: Puerto Rico VS Agricola on Mon Nov 17, 2008 7:35 pm

i had a 2 player session with jason yesterdae.
The results of the game did not surprise me in the sense that i would find agricola lousy or wat.

I kinda of like it.
Hope to play more of it, its really not bad and maybe it might
be my fav game next time.


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23 Re: Puerto Rico VS Agricola on Tue Nov 18, 2008 1:39 pm

aiya...

coca cola is a 1 player game leh...
beat own your best score...

nt lik PR need ppl to pawn... cat


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24 Re: Puerto Rico VS Agricola on Thu Nov 20, 2008 8:51 am

Played two rounds of agricola today

3 player - The basic deck
4 player - Intermediate deck with draft

On the overall, this game as so much to do but you can't do everything at 1 go. I guess this prevents a clear winning lead, you can try to deny a fellow player, but that can player can just capitalize on another part of his farm which obviously you can't deny as well.

Still need prob another 2-3 games more to make a proper decision. But as of now, its PR for me. cat (meow!)

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25 Re: Puerto Rico VS Agricola on Thu Nov 20, 2008 10:39 am

Hatekeeper wrote:Played two rounds of agricola today

3 player - The basic deck
4 player - Intermediate deck with draft

On the overall, this game as so much to do but you can't do everything at 1 go. I guess this prevents a clear winning lead, you can try to deny a fellow player, but that can player can just capitalize on another part of his farm which obviously you can't deny as well.

Still need prob another 2-3 games more to make a proper decision. But as of now, its PR for me. cat (meow!)


I think i am becoming a convert soon. Maybe its because of the number of PR games i played since i learned it. I played the online versions with other good players and also bots about avg 5 times a dae?

On that calculation, maybe i might have played close to 1000 games? that might affect my ratings of it compared to a fresh agricola. let u guys know if i played 1000 games of agricola ok? Razz

to me, its a simple version of caylus. Would like to see a review from Wei Xun, since he is a caylus fan and have played both games considerably.


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26 Re: Puerto Rico VS Agricola on Thu Nov 20, 2008 1:04 pm

Sweetslut wrote:Would like to see a review from Wei Xun, since he is a caylus fan and have played both games considerably.


Wah...pressure leh! I really've inertia playing Agricola again man...

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27 Re: Puerto Rico VS Agricola on Thu Nov 20, 2008 1:46 pm

redevil13 wrote:
Sweetslut wrote:Would like to see a review from Wei Xun, since he is a caylus fan and have played both games considerably.


Wah...pressure leh! I really've inertia playing Agricola again man...


lol. Damn funny imagining wat u went thru. not asking u to play thou. How abt a critque of agricola against its precendent caylus?


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28 Re: Puerto Rico VS Agricola on Thu Nov 20, 2008 9:07 pm

Sweetslut wrote:
redevil13 wrote:
Sweetslut wrote:Would like to see a review from Wei Xun, since he is a caylus fan and have played both games considerably.


Wah...pressure leh! I really've inertia playing Agricola again man...


lol. Damn funny imagining wat u went thru. not asking u to play thou. How abt a critque of agricola against its precendent caylus?


If we were to compare Agricola with Caylus, firstly we'll start with the element of chance.

Clearly, Caylus has less of it and everyone experiences the same amount of it. Both games have a random starting play order but the starting player is given a disadvantage so nothing more to say to that.

The remaining chance event for Caylus would be the order of the starting buildings, and every player's equally affected by it, so there's not much of a problem. In fact, this randomization ensures that each game's different from the previous due to how early a certain resource or action is available.

For Agricola,I still've to harp about the random distribution of minor improvement and occupation cards. If you haven't heard about my bad experiences in my 3 games of Agricola (3, 4 & 5-player game), then I'll briefly elaborate. Basically, I's dealt cards which weren't synergistic with one another. I did enjoy a few "one-off" combos but there's nothing compared to combos which my friends had that lasted throughout the entire game! In DotA and similar games, it's kinda like me having gotten a scroll while the others a passive skill. Final result, I never got past 15 victory points.

If we were to compare mechanisms, Agricola & Caylus have their similarities and their differences. Both employ action-taking with "worker" pieces, one at a time, and each action only available to a single player. As such, denial of action is a common feature. However, as compared to Caylus, denial in Agricola isn't as inherent in the game because of this unknown element of minor improvement and occupation cards. You simply don't know what to deny. In Caylus, everything is laid out clearly so it's not hard to guess what a player wants to do next and hence, you've the option of planning around it. If you're to do the same in Agricola, you'll probably end up wasting your action as it pays better to maximize your actions according to your minor improvement and occupation cards.

If you're to compare player interaction on this aspect, I'd say Caylus provides greater player interaction through it's inherent "denial" nature. In Agricola, if you're to try to deny, it can take an impossible process because you'll have to guess what cards do the other players have and in what order're they going to play them. It might just come to a point whereby you'll just aim to get whatever actions you want and not care too much about others. In my games, I hear more of "I need this more" as oppose to "that's to deny you" when someone realizes that a previous player's taken an action he/she'd wanted.

For those who wish to bring up the drafting variant of the cards in Agricola, I'd just like to say why didn't the designer include this "variant" as an "expert mode" in the rulebook? I'm sure he'd have considered the great possibility that you can end up getting crap cards, considering the thick stack of cards available. The option of "7-choose-5" isn't all that great.

However, I haven't played enough of Agricola to critique on the planning required right from turn 1. In Caylus, you can roughly plan out which royal favour track you wish you aim for and change accordingly if you're facing competition. In Agricola, I think it really depends on what cards you draw to plan your strategy. Furthermore, the stacking of resources and the reproduction of animals makes planning more complicated.

Though I may seem to favour Caylus more than Agricola, I do enjoy the flavour of Agricola more than Caylus. It's much easier to picture yourself collecting resources, building a fence and having your animals breed as you take your resource tokens from the board, place down the "fence" blocks and take a new animeeple or animal token. Caylus appears more dead in this sense maybe because you just can't relate to the buildings that you've built and the actions that you've taken.

Till I've played more satisfying games of Agricola, I can't comment more.

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29 Re: Puerto Rico VS Agricola on Thu Nov 20, 2008 10:36 pm

Interesting review wei xun,come to think of it, the key difference to the two games are the theme,IMHO.

Fetching the animals here and there is quite some fun, while i cant possibily see how fun it is in caylus and puerto rico. lol.

Anyway had a game of caylus yesterdae with my fren, oh my do i like caylus.I have not played it enough, coz the beginner's variant itself is a gd game.

Look forward to caylus,and definitely agricola if you dun mind.I intend to get the animeeples and vegemeeples if agricola scales off nicely in 4-5 players for me.


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30 Re: Puerto Rico VS Agricola on Fri Nov 21, 2008 12:46 am

yea...xun xun...

PR n gaylus is e way to go...!

saw jerry 2p gaylus...his friend is gd man...
maybe a new kaki for gaylus or even PR...?
haha... cat


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